VR ‘On Country’ Learning: What AgriTech Can Copy

AI in Agriculture and AgriTechBy 3L3C

VR ‘On Country’ learning shows how immersive tech builds trust. Here’s what AgriTech and AI marketing teams can copy for better remote engagement.

virtual realityIndigenous knowledgeAgriTech adoptionAI marketingremote engagementaccessibilityco-design
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VR ‘On Country’ Learning: What AgriTech Can Copy

A VR headset isn’t just entertainment. In Australia, it’s now helping Indigenous students feel like they’re “right there on Country” — and that matters far beyond the classroom.

Most people file this under “nice tech story”. I don’t. It’s a practical blueprint for how Australian AgriTech teams can design digital experiences that feel real, respect context, and reach people who can’t always be on site — whether that’s a remote grower during harvest, a field tech managing multiple properties, or an Elder living away from their homelands.

This post unpacks what a new virtual reality learning tool (360 On-Country) teaches us about remote engagement, trust, and accessibility. Then I’ll translate those lessons into concrete moves for AI in agriculture and AgriTech—especially if you’re using AI marketing tools to generate leads without sounding like a robot.

360 On-Country shows why “presence” beats “content”

Answer first: The success of 360 On-Country comes from designing for presence—a felt sense of being there—rather than just uploading information.

The tool described in the original article, 360 On-Country, was co-developed to support Learning on Country: Indigenous teaching and learning grounded in being physically present with land, water, seasons, and story. When people can’t access Country due to disability, location, costs, or other constraints, immersive 360° VR can reduce that gap.

What stood out wasn’t just that students “learned facts.” Their feedback was emotional and embodied:

“The VR made me feel like I was really on Country, helping me connect with the land and its cultural meaning.”

That reaction is a marketing lesson in plain clothes. Most digital experiences fail because they aim for information transfer when people actually need confidence, context, and connection.

What this has to do with AI in Agriculture and AgriTech

AgriTech is full of brilliant tools that struggle with adoption: dashboards for irrigation, satellite imagery platforms, yield prediction models, biosecurity reporting apps. The tech often works. The experience doesn’t.

Farm decisions are contextual: soil type, slope, rainfall timing, machinery constraints, labour availability, local knowledge, and risk tolerance. If your digital product or marketing message strips that context away, it feels generic—and generic doesn’t get trial sign-ups.

Takeaway: Whether it’s VR for cultural learning or AI for precision agriculture, adoption rises when the user feels “this fits my world.”

Co-design isn’t a checkbox — it’s the whole product

Answer first: Co-design is the reason tools like 360 On-Country can be both engaging and culturally safe; without it, you get a slick demo that people don’t trust.

The VR experience didn’t happen because someone recorded a nice landscape video. It was co-designed with Indigenous academic Shandell Cummings (a Menang woman) and guided by Menang Elder Dr Lynette Knapp and Jessikah Woods, who provided access to sites and stories with cultural and historical significance.

That detail matters: the “content” wasn’t extracted. It was shared, curated, and contextualised.

The AgriTech parallel: “built for farmers” usually means “built near farmers”

I’ve found that many agriculture software products are built with light consultation, then marketed as if they were deeply grounded in farming reality. Farmers can tell. Fast.

If you want AI in agriculture tools to stick (and if you want your marketing to convert), treat co-design like a product capability:

  • Build with growers, not just for them. Put 5–10 real users on a rotating advisory panel.
  • Capture decision moments. Ask “When do you decide to spray?” not “Do you like the UI?”
  • Respect local knowledge. Your model is one input; it’s not the paddock.
  • Explain the ‘why’. If the AI recommends an action, show the drivers (rain forecast window, NDVI trend, soil moisture threshold).

Marketing implication: Co-design gives you authentic proof points—quotes, stories, and before/after outcomes—that your AI marketing tools can then personalise and distribute.

Accessibility is not a feature; it’s the growth strategy

Answer first: 360 On-Country works because it reduces barriers—distance, mobility, time—and those same barriers exist across Australian agriculture.

The original piece makes a strong point: Learning on Country is core, but access isn’t always possible. VR helps when travel costs, disability, and location make in-person learning hard.

It also highlights a second group: Elders. A 2023 study referenced in the article found that opportunities to connect to Country were the most unmet quality-of-life factor for older Indigenous people in urban settings. VR in aged care exists, but cultural “return to Country” experiences are rare.

That’s not just touching. It’s an accessibility blueprint: deliver the essence of the experience to people who are otherwise excluded.

What accessibility looks like in AgriTech and ag marketing

For AgriTech, accessibility shows up in everyday constraints:

  • Growers can’t attend demos during planting/harvest.
  • Remote properties have patchy connectivity.
  • Staff turnover means training must be repeatable.
  • Some users avoid tech because they’ve been burned by overpromises.

So the opportunity is clear: use immersive content and AI-driven personalisation to meet users where they are.

Practical examples that map directly to the VR lesson:

  1. 360° “walkthroughs” of your product in the field (not just screen recordings). Show the tool used at the edge of a paddock, in a shed office, in a ute—where decisions happen.
  2. AI-personalised onboarding that adapts by role (owner, agronomist, farm manager) and by region (WA wheatbelt vs Riverina vs Darling Downs).
  3. Offline-first experiences with sync later (critical for regional Australia).
  4. Short training loops: 3–5 minute modules that match farm time reality.

This matters because: accessibility isn’t charity. It’s how you grow adoption in a sector where time and bandwidth are the real bottlenecks.

From VR to AI marketing: make remote engagement feel human

Answer first: The “magic” isn’t VR; it’s using technology to create a respectful, story-led experience—and AI marketing should follow the same rule.

The student quotes in the article are striking because they mention respect, engagement, visuals, and sound. That’s a reminder: people decide to trust a tool based on how it makes them feel while learning.

In 2026, Australian businesses are surrounded by AI-generated content. The bar for credibility is higher, not lower. So if you’re using AI marketing tools for lead generation in AgriTech, you need to pair automation with real signals of understanding.

A simple framework AgriTech teams can copy

Here’s a practical way to translate the 360 On-Country approach into marketing and customer education:

1) Start with context, not features

Instead of “Our AI predicts yield,” anchor it in lived reality:

  • “If you’re deciding nitrogen top-dress in a tight rainfall window, here’s what our model uses (biomass trend + forecast + soil data) and what it doesn’t know.”

2) Use AI to personalise, but keep your voice consistent

AI can segment and tailor without making your brand sound synthetic.

  • One core narrative, adapted by region/crop type.
  • Use real customer language from interviews.
  • Avoid inflated promises. Agriculture has long memories.

3) Build “trust assets” your AI can distribute

Your AI marketing system is only as good as what you feed it. Create assets that work in email, landing pages, and sales follow-ups:

  • 60-second field clips
  • before/after operational results (time saved per week, fewer re-sprays)
  • short case studies with constraints included (season conditions, farm size)
  • transparent model explanations (“we update forecasts every X hours; confidence drops when…”)

4) Measure engagement like a learning designer, not just a marketer

VR teams watch for nausea, comfort, and immersion. You should watch for friction too:

  • onboarding completion rate
  • time-to-first-value (days until a user gets a useful recommendation)
  • “confusion clicks” in help articles
  • drop-off points in demos and proposals

One-liner worth keeping: If users don’t feel oriented, they don’t feel confident—and if they don’t feel confident, they don’t convert.

Practical ideas: immersive tech for agriculture education and extension

Answer first: VR and 360° content can extend agricultural training, safety, and knowledge-sharing—especially when paired with AI-driven personalisation.

If you’re working in agronomy, AgTech, or ag education, there are several immediate applications that don’t require science-fiction budgets:

  • Biosecurity induction: 360° scenarios showing correct wash-down, visitor protocols, and high-risk entry points.
  • Chemical safety and drift risk: immersive “what went wrong” walkthroughs linked to local conditions.
  • Machinery handover training: consistent training for seasonal staff.
  • Cultural heritage and land stewardship: co-designed modules that help staff understand cultural sites and responsibilities on farm and project land.

Add AI on top and you can:

  • recommend the next training module based on role and prior performance
  • personalise safety reminders during high-risk seasonal periods
  • generate follow-up summaries for managers after a training session

This is where the “AI in Agriculture and AgriTech” theme gets practical: AI isn’t only for paddock analytics. It can improve how people learn, adopt, and apply tools in real conditions.

What good looks like (and what to avoid)

Answer first: The winning formula is immersive experience + co-design + measurable outcomes; the failure mode is tech-first content that ignores context.

Green flags

  • You can explain who helped design it, and why their input changed the product.
  • Users can experience value remotely in under 10 minutes.
  • Your AI recommendations come with drivers, limits, and confidence.
  • You have seasonal messaging that respects the farm calendar.

Red flags

  • “Built for farmers” but no farmer can tell you what’s different about it.
  • AI-generated blogs that read like template copies.
  • Feature lists that ignore practical constraints (connectivity, labour, weather windows).
  • Case studies with only wins and no conditions.

Where this leaves Australian AgriTech in 2026

Immersive tech like 360 On-Country is a reminder that digital tools can carry meaning, not just data. When it’s done properly—co-designed, respectful, context-rich—technology can restore access and connection for people who are otherwise locked out.

For AgriTech businesses trying to grow, the lesson is blunt: remote engagement has to feel local. If your AI marketing tools automate the wrong message, you’ll just lose prospects faster. If they automate the right message—grounded in real constraints, real seasons, real language—you’ll earn attention and leads without the hard sell.

If you had to redesign your onboarding, demo, or content so a grower could “feel like they’re right there” in the value of your product—what would you change first?

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